United Offensive cvar reference

Registry contract

This is the exhaustive named cvar surface recovered from the stock client, renderer, cgame, UI, listen/dedicated server, and game module. Cvar names are case-insensitive; g_allowVote and g_allowvote are therefore one object even though stock modules use both spellings.

The table records declared registration defaults and also names used through literal cvar API calls without a static registration. Those rows say not statically registered: their initial value is supplied at runtime, or they are expected to have been created by configuration/UI state.

When more than one stock component registers the same cvar with different defaults, every default is shown with its owner; the value already created first remains the reset value unless it was only a placeholder. Flags accumulate across registrations. Runtime-created variables from arbitrary config text, command-line +set, or GSC setcvar/makecvarserverinfo calls cannot be enumerated statically and are outside this registry.

The Cheat column is yes exactly when the accumulated flags contain CVAR_CHEAT (bit 0x0200). It is not an editorial classification.

Common engine and system

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

arch

not statically registered

—

No

client engine, dedicated server

Publishes the runtime architecture string.

com_animCheck

0

—

No

client engine, dedicated server

Common-engine control/state for anim check.

com_developer

not statically registered

—

No

UI module

UI-side developer diagnostic input distinct from the engine’s developer cvar.

com_errorMessage

empty string

ROM

No

client engine, dedicated server

Common-engine control/state for error message.

com_expectedhunkusage

not statically registered

—

No

cgame module, client engine, server engine

Publishes expected map hunk use for the loading display.

com_hunkMegs

defaultMegabytes

ARCHIVE, LATCH

No

common engine

Common-engine control/state for hunk megs.

com_introplayed

0

ARCHIVE

No

client engine, dedicated server

Common-engine control/state for introplayed.

com_journal

not statically registered

—

No

common engine

Runtime journal state written by safe-mode/startup handling.

com_maxfps

85

ARCHIVE

No

client engine, dedicated server

Caps client frame rate; the stock default is 85.

com_recommendedSet

0

ARCHIVE

No

client engine, dedicated server

Common-engine control/state for recommended set.

com_speeds

0

—

No

client engine, dedicated server

Common-engine control/state for speeds.

com_statmon

0

—

No

client engine

Common-engine control/state for statmon.

con_boldgamemessagetime

8

—

No

client engine

Console presentation control/state for boldgamemessagetime.

con_debug

0

ARCHIVE

No

client engine

Console presentation control/state for debug.

con_gamemessagetime

5

—

No

client engine

Console presentation control/state for gamemessagetime.

con_minicon

0

ARCHIVE

No

cgame module, client engine

Console presentation control/state for minicon.

con_miniconlines

5

ARCHIVE

No

client engine

Console presentation control/state for miniconlines.

con_minicontime

4

ARCHIVE

No

client engine

Console presentation control/state for minicontime.

con_restricted

0

INIT

No

client engine

Console presentation control/state for restricted.

debug_protocol

empty string

—

No

UI module

Engine or module control/state for debug protocol.

debuggraph

0

CHEAT

Yes

client engine

Engine or module control/state for debuggraph.

developer

0

TEMP

No

cgame module, client engine, dedicated server, game module

Enables developer diagnostics and developer-only command registration.

developer_script

0

TEMP

No

client engine, dedicated server

Enables script-runtime developer behavior.

fixedtime

0

LATCH, CHEAT

Yes

client engine, dedicated server

Forces a fixed frame time.

graphheight

32

CHEAT

Yes

client engine

Engine or module control/state for graphheight.

graphscale

1

CHEAT

Yes

client engine

Engine or module control/state for graphscale.

graphshift

0

CHEAT

Yes

client engine

Engine or module control/state for graphshift.

journal

0

INIT

No

common engine

Engine or module control/state for journal.

logfile

0

—

No

client engine, dedicated server

Engine or module control/state for logfile.

name

Unknown Soldier

ARCHIVE, USERINFO

No

client engine

Player name sent in userinfo.

nextdemo

not statically registered

—

No

client engine

Stores a console command to execute after demo playback ends.

shortversion

1.51

SERVERINFO, ROM

No

client engine, dedicated server

Engine or module control/state for shortversion.

showdrop

0

TEMP

No

common engine

Engine or module control/state for showdrop.

showpackets

0

TEMP

No

common engine

Engine or module control/state for showpackets.

sys_configSum

0

ARCHIVE, ROM

No

client engine

System-information control/state for config sum.

sys_cpuid

not statically registered

—

No

client engine

Publishes the detected CPU class.

sys_cpuMHz

0

ARCHIVE, ROM

No

client engine

System-information control/state for cpu mhz.

sys_cpustring

detect (client engine); empty string (renderer)

—

No

client engine, renderer

System-information control/state for cpustring.

sys_sysMB

0

ARCHIVE, ROM

No

client engine

System-information control/state for sys mb.

sys_vidMB

0

ARCHIVE, ROM

No

client engine

System-information control/state for vid mb.

team_headmodel

not statically registered

—

No

UI module

UI-selected team head-model value.

team_model

not statically registered

—

No

UI module

UI-selected team model value.

timegraph

0

CHEAT

Yes

client engine

Engine or module control/state for timegraph.

timescale

1

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, client engine, dedicated server

Scales engine time and is published through the script/server-info extension.

ttycon

1

—

No

dedicated server

Engine or module control/state for ttycon.

username

not statically registered

—

No

client engine, dedicated server

Publishes the operating-system user name.

version

0 (cgame module); va("%s %s build %s %s", CODUOMP_DISPLAY_PRODUCT, CODUOMP_DISPLAY_VERSION, Com_GetBuildVersion(), "win-x86") (client engine); va("%s %s build %s %s", COM_INIT_PRODUCT_STRING, COM_INIT_VERSION_STRING, Com_BuildVersionString(), COM_INIT_PLATFORM) (dedicated server)

ROM, TEMP

No

cgame module, client engine, dedicated server

Engine or module control/state for version.

viewlog

0

LATCH, CHEAT

Yes

client engine, dedicated server

Engine or module control/state for viewlog.

Filesystem and collision

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

cm_noCurves

0

CHEAT

Yes

collision

Engine or module control/state for cm no curves.

cm_playerCurveClip

1

ARCHIVE, CHEAT

Yes

collision

Engine or module control/state for cm player curve clip.

fs_basegame

uo

INIT

No

filesystem

Selects the base game directory name.

fs_basepath

empty string (renderer); Sys_DefaultBasePath() (filesystem); Sys_DefaultInstallPath() (filesystem)

INIT

No

filesystem, renderer

Sets the installation search root.

fs_cdpath

Sys_DefaultCDPath()

INIT

No

filesystem

Sets the optical-media search root.

fs_copyfiles

0

INIT

No

filesystem

Filesystem control/state for copyfiles.

fs_debug

0

—

No

filesystem

Filesystem control/state for debug.

fs_game

empty string

SERVERINFO, SYSTEMINFO, INIT

No

client engine, filesystem, server engine, sound

Selects the active mod/game directory.

fs_gamedirvar

not statically registered

—

No

filesystem

Publishes the saved active game directory during filesystem startup/restart.

fs_homepath

defaultHomePath != NULL ? defaultHomePath : fs_basepath->string (filesystem); homePath (filesystem)

INIT

No

filesystem

Sets the writable user-data search root.

fs_ignoreLocalized

0

LATCH, CHEAT

Yes

client engine, filesystem

Filesystem control/state for ignore localized.

fs_ignoreLozalized

0

LATCH, CHEAT

Yes

filesystem

Filesystem control/state for ignore lozalized.

fs_restrict

empty string

INIT

No

filesystem

Filesystem control/state for restrict.

Networking

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

net_ip

localhost

LATCH

No

client engine, dedicated server

Network control/state for ip.

net_lanauthorize

0

—

No

common engine

Network control/state for lanauthorize.

net_noipx

0

ARCHIVE, LATCH

No

client engine

Network control/state for noipx.

net_noudp

0

ARCHIVE, LATCH

No

client engine, dedicated server

Network control/state for noudp.

net_port

va("%i", NET_DEFAULT_PORT) (client engine); va("%i", SYS_NET_DEFAULT_PORT) (dedicated server)

LATCH

No

client engine, dedicated server

Network control/state for port.

net_profile

0

TEMP

No

common engine

Network control/state for profile.

net_qport

va("%i", (int32_t)((uint32_t)qport & UINT16_MAX))

INIT

No

common engine

Network control/state for qport.

net_showprofile

0

TEMP

No

common engine

Network control/state for showprofile.

net_socksEnabled

0

ARCHIVE, LATCH

No

client engine

Network control/state for socks enabled.

net_socksPassword

empty string

ARCHIVE, LATCH

No

client engine

Network control/state for socks password.

net_socksPort

1080

ARCHIVE, LATCH

No

client engine

Network control/state for socks port.

net_socksServer

empty string

ARCHIVE, LATCH

No

client engine

Network control/state for socks server.

net_socksUsername

empty string

ARCHIVE, LATCH

No

client engine

Network control/state for socks username.

protocol

protocol

SERVERINFO, ROM

No

server engine

Publishes the network protocol number.

rate

25000

ARCHIVE, USERINFO

No

client engine

Client requested network byte rate, sent in userinfo.

rconAddress

empty string

—

No

client engine

Engine or module control/state for rcon address.

snaps

20

ARCHIVE, USERINFO

No

client engine

Client requested snapshot frequency, sent in userinfo.

Input

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

in_debugjoystick

0

TEMP

No

client engine

Input control/state for debugjoystick.

in_joyBallScale

0.02

ARCHIVE

No

client engine

Input control/state for joy ball scale.

in_joystick

0

ARCHIVE, LATCH

No

client engine

Input control/state for joystick.

in_midi

0

ARCHIVE

No

client engine

Input control/state for midi.

in_midichannel

-1

ARCHIVE

No

client engine

Input control/state for midichannel.

in_mididevice

0

ARCHIVE

No

client engine

Input control/state for mididevice.

in_midiport

-1

ARCHIVE

No

client engine

Input control/state for midiport.

in_mouse

1

ARCHIVE, LATCH

No

client engine

Input control/state for mouse.

joy_threshold

0.15

ARCHIVE

No

client engine

Input control/state for joy threshold.

m_filter

0

ARCHIVE

No

client engine

Input control/state for m filter.

m_forward

0.25

ARCHIVE

No

client engine

Input control/state for m forward.

m_pitch

0.022

ARCHIVE

No

client engine

Input control/state for m pitch.

m_side

0.25

ARCHIVE

No

client engine

Input control/state for m side.

m_yaw

0.022

ARCHIVE

No

client engine

Input control/state for m yaw.

Sound and effects

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

fx_count

0

CHEAT

Yes

client engine

Effects-system control/state for count.

fx_cull

1

—

No

client engine

Effects-system control/state for cull.

fx_cullbias

0

ARCHIVE

No

client engine

Effects-system control/state for cullbias.

fx_cullscale

1

ARCHIVE

No

client engine

Effects-system control/state for cullscale.

fx_debug

0

CHEAT

Yes

client engine

Effects-system control/state for debug.

fx_debugBolt

0

CHEAT

Yes

client engine

Effects-system control/state for debug bolt.

fx_draw

1

CHEAT

Yes

client engine

Effects-system control/state for draw.

fx_enable

1

CHEAT

Yes

client engine

Effects-system control/state for enable.

fx_freeze

0

CHEAT

Yes

client engine

Effects-system control/state for freeze.

mss_3d_provider

Miles Fast 2D Positional Audio

ARCHIVE, LATCH

No

sound

Miles sound control/state for 3d provider.

mss_bits

16

ARCHIVE, LATCH

No

sound

Miles sound control/state for bits.

mss_errorOnMissing

1

ARCHIVE

No

sound

Miles sound control/state for error on missing.

mss_khz

44

ARCHIVE, LATCH

No

sound

Miles sound control/state for khz.

mss_q3fs

1

LATCH

No

sound

Miles sound control/state for q3fs.

mss_roomtype

0

CHEAT

Yes

sound

Miles sound control/state for roomtype.

mss_stereo

1

ARCHIVE, LATCH

No

sound

Miles sound control/state for stereo.

mss_volume

0.8

ARCHIVE

No

sound

Miles sound control/state for volume.

mss_wetlevel

0

CHEAT

Yes

sound

Miles sound control/state for wetlevel.

Client engine

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

activeAction

empty string

TEMP

No

client engine

Engine or module control/state for active action.

cl_allowDownload

0

ARCHIVE

No

client engine

Controls in-band client download acceptance; stock client default is disabled.

cl_anglespeedkey

1.5

—

No

client engine

Client control/state for anglespeedkey.

cl_anonymous

0 (client engine); empty string (client engine)

ARCHIVE, USERINFO, SYSTEMINFO, INIT

No

client engine

Client control/state for anonymous.

cl_autocmd

1

ARCHIVE

No

client engine

Client control/state for autocmd.

cl_avidemo

0

—

No

client engine

Client control/state for avidemo.

cl_bypassMouseInput

0

—

No

client engine

Client control/state for bypass mouse input.

cl_conXOffset

0

—

No

client engine

Client control/state for con xoffset.

cl_currentServerAddress

not statically registered

—

No

client engine

Stores the server address selected by the current connection attempt.

cl_debugMove

0

—

No

client engine

Client control/state for debug move.

cl_downloadCount

not statically registered

—

No

UI module, client engine

Publishes downloaded bytes for the connection/download UI.

cl_downloadName

not statically registered

—

No

UI module, client engine

Publishes the current download name or URL for the UI.

cl_downloadSize

not statically registered

—

No

UI module, client engine

Publishes total download size for the UI.

cl_downloadTime

not statically registered

—

No

UI module, client engine

Publishes the download start time for rate/ETA display.

cl_executeString

empty string

—

No

client engine

Client control/state for execute string.

cl_forceavidemo

0

—

No

client engine

Client control/state for forceavidemo.

cl_freelook

1

ARCHIVE

No

client engine

Client control/state for freelook.

cl_freezeDemo

0

TEMP

No

client engine

Client control/state for freeze demo.

cl_goStandJumpTime

0

ARCHIVE

No

client engine

Client control/state for go stand jump time.

cl_guid

unknown

USERINFO, ROM

No

client engine

Client control/state for guid.

cl_ingame

0

ROM

No

client engine

Client control/state for ingame.

cl_language

0

ARCHIVE, LATCH

No

client engine, dedicated server

Client control/state for language.

cl_languagetranslate

1

LATCH

No

client engine

Client control/state for languagetranslate.

cl_languagewarnings

0

—

No

UI module, cgame module, game module

Client control/state for languagewarnings.

cl_languagewarningsaserrors

0

—

No

UI module, cgame module, game module

Client control/state for languagewarningsaserrors.

cl_maxpackets

30

ARCHIVE

No

client engine

Client control/state for maxpackets.

cl_maxPing

800

ARCHIVE

No

client engine

Client control/state for max ping.

cl_motdString

empty string

ROM

No

client engine

Client control/state for motd string.

cl_mouseAccel

0

ARCHIVE

No

client engine

Client control/state for mouse accel.

cl_movieplaying

not statically registered

—

No

client engine, dedicated server

Publishes whether the client movie/cinematic path is active.

cl_noautoupdate

0

ROM

No

client engine

Client control/state for noautoupdate.

cl_nodelta

0

—

No

client engine

Client control/state for nodelta.

cl_noprint

0

—

No

client engine

Client control/state for noprint.

cl_packetdup

1

ARCHIVE

No

client engine

Client control/state for packetdup.

cl_paused

0

ROM

No

cgame module, client engine, dedicated server

Client control/state for paused.

cl_pitchspeed

140

ARCHIVE

No

client engine

Client control/state for pitchspeed.

cl_punkbuster

0

ARCHIVE, USERINFO, ROM

No

client engine

Client control/state for punkbuster.

cl_run

1

TEMP

No

client engine

Client control/state for run.

cl_running

0

ROM

No

client engine, dedicated server

Client control/state for running.

cl_serverloadgametype

empty string

ROM

No

cgame module, client engine

Client control/state for serverloadgametype.

cl_serverloadmap

empty string

ROM

No

cgame module, client engine

Client control/state for serverloadmap.

cl_serverloadwaiting

0

ROM

No

cgame module, client engine

Client control/state for serverloadwaiting.

cl_serverStatusResendTime

750

—

No

client engine

Client control/state for server status resend time.

cl_showmouserate

0

—

No

client engine

Client control/state for showmouserate.

cl_shownet

0

TEMP

No

client engine, dedicated server

Client control/state for shownet.

cl_shownuments

0

TEMP

No

client engine

Client control/state for shownuments.

cl_showSend

0

TEMP

No

client engine

Client control/state for show send.

cl_showServerCommands

0

—

No

client engine

Client control/state for show server commands.

cl_showTimeDelta

0

TEMP

No

client engine

Client control/state for show time delta.

cl_stance

0

TEMP

No

cgame module, client engine

Client control/state for stance.

cl_stanceTemp

0

TEMP

No

cgame module, client engine

Client control/state for stance temp.

cl_timeNudge

0

TEMP

No

client engine

Client control/state for time nudge.

cl_timeout

200

—

No

client engine

Client control/state for timeout.

cl_updateavailable

0

ROM

No

client engine

Client control/state for updateavailable.

cl_updatefiles

empty string

ROM

No

client engine

Client control/state for updatefiles.

cl_updateoldversion

empty string

ROM

No

client engine

Client control/state for updateoldversion.

cl_updateversion

empty string

ROM

No

client engine

Client control/state for updateversion.

cl_viewPitchCompensate

0

ROM

No

client engine

Client control/state for view pitch compensate.

cl_viewYawCompensate

0

ROM

No

client engine

Client control/state for view yaw compensate.

cl_visibleClients

0

TEMP

No

client engine

Client control/state for visible clients.

cl_waitForFire

0

ROM

No

cgame module, client engine

Client control/state for wait for fire.

cl_wwwDownload

1

ARCHIVE, USERINFO

No

client engine

Client control/state for www download.

cl_xmodelcheck

0

ARCHIVE, LATCH

No

client engine, server engine

Client control/state for xmodelcheck.

cl_yawspeed

140

ARCHIVE

No

client engine

Client control/state for yawspeed.

sensitivity

5

ARCHIVE

No

client engine

Engine or module control/state for sensitivity.

timedemo

0

—

No

client engine

Engine or module control/state for timedemo.

Renderer and video

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

outsideMapEnts

0

CHEAT

Yes

renderer

Engine or module control/state for outside map ents.

r_allowSoftwareGL

0

LATCH

No

renderer

Renderer control/state for allow software gl.

r_arb_texture_cube_map

1

LATCH

No

renderer

Renderer control/state for arb texture cube map.

r_arb_texture_env_add

1

LATCH

No

renderer

Renderer control/state for arb texture env add.

r_arb_texture_env_combine

1

LATCH

No

renderer

Renderer control/state for arb texture env combine.

r_arb_texture_env_dot3

1

LATCH

No

renderer

Renderer control/state for arb texture env dot3.

r_arb_vertex_buffer_object

1

LATCH

No

renderer

Renderer control/state for arb vertex buffer object.

r_arb_vertex_program

1

LATCH

No

renderer

Renderer control/state for arb vertex program.

r_ati_element_array

1

LATCH

No

renderer

Renderer control/state for ati element array.

r_ati_fragment_shader

1

LATCH

No

renderer

Renderer control/state for ati fragment shader.

r_ati_fsaa_samples

1

ARCHIVE

No

renderer

Renderer control/state for ati fsaa samples.

r_ati_pntriangles

0

ARCHIVE, LATCH

No

renderer

Renderer control/state for ati pntriangles.

r_ati_truform_normalmode

QUADRATIC

ARCHIVE

No

renderer

Renderer control/state for ati truform normalmode.

r_ati_truform_pointmode

CUBIC

ARCHIVE

No

renderer

Renderer control/state for ati truform pointmode.

r_ati_truform_tess

1

ARCHIVE

No

renderer

Renderer control/state for ati truform tess.

r_ati_vertex_array_object

1

LATCH

No

renderer

Renderer control/state for ati vertex array object.

r_clear

0

CHEAT

Yes

renderer

Renderer control/state for clear.

r_colorbits

32

ARCHIVE, LATCH

No

renderer

Renderer control/state for colorbits.

r_colorMipLevels

0

LATCH, CHEAT

Yes

renderer

Renderer control/state for color mip levels.

r_cullBModels

1

—

No

renderer

Renderer control/state for cull bmodels.

r_cullXModels

1

—

No

renderer

Renderer control/state for cull xmodels.

r_customaspect

1

ARCHIVE, LATCH

No

renderer

Renderer control/state for customaspect.

r_customheight

1024

ARCHIVE, LATCH

No

renderer

Renderer control/state for customheight.

r_customwidth

1600

ARCHIVE, LATCH

No

renderer

Renderer control/state for customwidth.

r_debugEntLight

0

CHEAT

Yes

renderer

Renderer control/state for debug ent light.

r_debugGLErrors

0

—

No

renderer

Renderer control/state for debug glerrors.

r_debugOptModel

0

—

No

renderer

Renderer control/state for debug opt model.

r_debugOptTex

0

—

No

renderer

Renderer control/state for debug opt tex.

r_debugSort

0

CHEAT

Yes

renderer

Renderer control/state for debug sort.

r_depthbits

0

ARCHIVE, LATCH

No

renderer

Renderer control/state for depthbits.

r_detailtextures

1

ARCHIVE, LATCH

No

renderer

Renderer control/state for detailtextures.

r_diffuseSunQuality

2

ARCHIVE

No

renderer

Renderer control/state for diffuse sun quality.

r_diffuseSunSteps

3

ARCHIVE

No

renderer

Renderer control/state for diffuse sun steps.

r_displayRefresh

0

LATCH

No

renderer

Renderer control/state for display refresh.

r_dlightQuality

1

ARCHIVE

No

renderer

Renderer control/state for dlight quality.

r_dlightRadius

0.1124278

—

No

renderer

Renderer control/state for dlight radius.

r_dlightShift

0.3162278

—

No

renderer

Renderer control/state for dlight shift.

r_drawBModels

1

CHEAT

Yes

renderer

Renderer control/state for draw bmodels.

r_drawBuffer

GL_BACK

CHEAT

Yes

renderer

Renderer control/state for draw buffer.

r_drawentities

1

CHEAT

Yes

renderer

Renderer control/state for drawentities.

r_drawSModels

1

CHEAT

Yes

renderer

Renderer control/state for draw smodels.

r_drawSun

1

ARCHIVE

No

renderer

Renderer control/state for draw sun.

r_drawworld

1

CHEAT

Yes

renderer

Renderer control/state for drawworld.

r_drawXModels

1

CHEAT

Yes

renderer

Renderer control/state for draw xmodels.

r_dynamiclight

1

ARCHIVE

No

renderer

Renderer control/state for dynamiclight.

r_entFullbright

0

CHEAT

Yes

renderer

Renderer control/state for ent fullbright.

r_entLightCutoff

0.2

ARCHIVE

No

renderer

Renderer control/state for ent light cutoff.

r_entMinLight

.15

CHEAT

Yes

renderer

Renderer control/state for ent min light.

r_errorOnConflicts

1

—

No

renderer

Renderer control/state for error on conflicts.

r_ext_compiled_vertex_array

1

LATCH

No

renderer

Renderer control/state for ext compiled vertex array.

r_ext_draw_range_elements

1

LATCH

No

renderer

Renderer control/state for ext draw range elements.

r_ext_rescale_normal

1

LATCH

No

renderer

Renderer control/state for ext rescale normal.

r_ext_texture_filter_anisotropic

0

ARCHIVE

No

renderer

Renderer control/state for ext texture filter anisotropic.

r_fastsky

0

CHEAT

Yes

renderer

Renderer control/state for fastsky.

r_finish

0

ARCHIVE

No

renderer

Renderer control/state for finish.

r_flareFadeIn

.2

CHEAT

Yes

renderer

Renderer control/state for flare fade in.

r_flareFadeOut

.2

CHEAT

Yes

renderer

Renderer control/state for flare fade out.

r_flares

1

CHEAT

Yes

renderer

Renderer control/state for flares.

r_flareSize

96

CHEAT

Yes

renderer

Renderer control/state for flare size.

r_fog

1

CHEAT

Yes

renderer

Renderer control/state for fog.

r_fullbright

0

LATCH, CHEAT

Yes

renderer

Renderer control/state for fullbright.

r_fullscreen

1

ARCHIVE, LATCH

No

client engine, renderer

Selects fullscreen presentation and latches until renderer restart.

r_gamma

1.0

ARCHIVE

No

renderer

Renderer control/state for gamma.

r_graymap

0

LATCH, CHEAT

Yes

renderer

Renderer control/state for graymap.

r_highLodDist

-1

CHEAT

Yes

renderer

Renderer control/state for high lod dist.

r_ignore

1

—

No

renderer

Renderer control/state for ignore.

r_ignoreGLErrors

1

ARCHIVE

No

renderer

Renderer control/state for ignore glerrors.

r_ignorehwgamma

0

ARCHIVE, LATCH

No

renderer

Renderer control/state for ignorehwgamma.

r_inGameVideo

1

ARCHIVE

No

client engine, renderer

Renderer control/state for in game video.

r_intensity

1

LATCH, CHEAT

Yes

renderer

Renderer control/state for intensity.

r_lastValidRenderer

(uninitialized)

ARCHIVE

No

renderer

Renderer control/state for last valid renderer.

r_lightmap

0

CHEAT

Yes

renderer

Renderer control/state for lightmap.

r_LightScale

1

CHEAT

Yes

renderer

Renderer control/state for light scale.

r_lockpvs

0

CHEAT

Yes

renderer

Renderer control/state for lockpvs.

r_lodbias

0

ARCHIVE

No

renderer

Renderer control/state for lodbias.

r_lodscale

1

ARCHIVE

No

renderer

Renderer control/state for lodscale.

r_lodViewDist

0

CHEAT

Yes

renderer

Renderer control/state for lod view dist.

r_logFile

0

—

No

renderer

Renderer control/state for log file.

r_lowLodDist

0

CHEAT

Yes

renderer

Renderer control/state for low lod dist.

r_maxActiveTextures

0

LATCH

No

renderer

Renderer control/state for max active textures.

r_maxEntLights

8

ARCHIVE

No

renderer

Renderer control/state for max ent lights.

r_maxpolys

va("%d", R_DEFAULT_MAX_POLYS)

—

No

renderer

Renderer control/state for maxpolys.

r_maxpolyverts

va("%d", R_DEFAULT_MAX_POLYVERTS)

—

No

renderer

Renderer control/state for maxpolyverts.

r_maxTextureSize

0

LATCH

No

renderer

Renderer control/state for max texture size.

r_measureOverdraw

0

CHEAT

Yes

renderer

Renderer control/state for measure overdraw.

r_mediumLodDist

0

CHEAT

Yes

renderer

Renderer control/state for medium lod dist.

r_mem_agp

8

ARCHIVE, LATCH

No

renderer

Renderer control/state for mem agp.

r_mem_backend

0.5

ARCHIVE, LATCH

No

renderer

Renderer control/state for mem backend.

r_mem_manual

0

ARCHIVE, LATCH

No

renderer

Renderer control/state for mem manual.

r_mem_video

2

ARCHIVE, LATCH

No

renderer

Renderer control/state for mem video.

r_minEntLightIntensity

0.02

ARCHIVE, CHEAT

Yes

renderer

Renderer control/state for min ent light intensity.

r_mode

3

ARCHIVE, LATCH

No

renderer

Selects a predefined video mode.

r_nobind

0

CHEAT

Yes

renderer

Renderer control/state for nobind.

r_nocull

0

CHEAT

Yes

renderer

Renderer control/state for nocull.

r_noportals

0

CHEAT

Yes

renderer

Renderer control/state for noportals.

r_norefresh

0

CHEAT

Yes

renderer

Renderer control/state for norefresh.

r_nv_fence

1

LATCH

No

renderer

Renderer control/state for nv fence.

r_nv_fog_available

1

ROM

No

renderer

Renderer control/state for nv fog available.

r_nv_fog_dist

1

ARCHIVE, LATCH

No

renderer

Renderer control/state for nv fog dist.

r_nv_fogdist_mode

GL_EYE_RADIAL_NV

ARCHIVE

No

renderer

Renderer control/state for nv fogdist mode.

r_nv_register_combiners

2

LATCH

No

renderer

Renderer control/state for nv register combiners.

r_nv_texture_shader

1

LATCH

No

renderer

Renderer control/state for nv texture shader.

r_nv_vertex_array_range

2

LATCH

No

renderer

Renderer control/state for nv vertex array range.

r_offsetfactor

-1

CHEAT

Yes

renderer

Renderer control/state for offsetfactor.

r_offsetunits

-2

CHEAT

Yes

renderer

Renderer control/state for offsetunits.

r_optimize

1

LATCH

No

cgame module, renderer

Renderer control/state for optimize.

r_optimizeBackend

1

LATCH

No

renderer

Renderer control/state for optimize backend.

r_optimizeSModels

1

LATCH

No

renderer

Renderer control/state for optimize smodels.

r_optimizeTextures

2

LATCH

No

renderer

Renderer control/state for optimize textures.

r_optimizeWorld

1

LATCH

No

renderer

Renderer control/state for optimize world.

r_optimizeXModels

1 (cgame module); 100 (renderer)

LATCH

No

cgame module, renderer

Renderer control/state for optimize xmodels.

r_overBrightBits

1

ARCHIVE, LATCH

No

renderer

Renderer control/state for over bright bits.

r_picmip

1

ARCHIVE, LATCH

No

renderer

Renderer control/state for picmip.

r_picmip2

2

ARCHIVE, LATCH

No

renderer

Renderer control/state for picmip2.

r_portalbevels

0.7

ARCHIVE

No

renderer

Renderer control/state for portalbevels.

r_portalOnly

0

CHEAT

Yes

renderer

Renderer control/state for portal only.

r_primitives

0

ARCHIVE

No

renderer

Renderer control/state for primitives.

r_printShaders

0

—

No

renderer

Renderer control/state for print shaders.

r_profileDrawElements

0

CHEAT

Yes

renderer

Renderer control/state for profile draw elements.

r_railCoreWidth

1

ARCHIVE

No

renderer

Renderer control/state for rail core width.

r_railSegmentLength

32

ARCHIVE

No

renderer

Renderer control/state for rail segment length.

r_railWidth

16

ARCHIVE

No

renderer

Renderer control/state for rail width.

r_saveFontData

0

—

No

renderer

Renderer control/state for save font data.

r_showaabbtrees

0

CHEAT

Yes

renderer

Renderer control/state for showaabbtrees.

r_showCullBModels

0

CHEAT

Yes

renderer

Renderer control/state for show cull bmodels.

r_showCullSModels

0

CHEAT

Yes

renderer

Renderer control/state for show cull smodels.

r_showCullXModels

0

CHEAT

Yes

renderer

Renderer control/state for show cull xmodels.

r_showImages

0

TEMP

No

renderer

Renderer control/state for show images.

r_showLeafLights

0

CHEAT

Yes

renderer

Renderer control/state for show leaf lights.

r_shownormals

empty string

CHEAT

Yes

renderer

Renderer control/state for shownormals.

r_showportals

0

CHEAT

Yes

renderer

Renderer control/state for showportals.

r_showsky

0

CHEAT

Yes

renderer

Renderer control/state for showsky.

r_showsurfcounts

0

CHEAT

Yes

renderer

Renderer control/state for showsurfcounts.

r_showtricounts

0

CHEAT

Yes

renderer

Renderer control/state for showtricounts.

r_showtris

0

CHEAT

Yes

renderer

Renderer control/state for showtris.

r_simpleMipMaps

1

ARCHIVE, LATCH

No

renderer

Renderer control/state for simple mip maps.

r_singlecell

0

CHEAT

Yes

renderer

Renderer control/state for singlecell.

r_singleShader

0

LATCH, CHEAT

Yes

renderer

Renderer control/state for single shader.

r_skip_auto_config

0

ARCHIVE, LATCH

No

renderer

Renderer control/state for skip auto config.

r_skipBackEnd

0

CHEAT

Yes

renderer

Renderer control/state for skip back end.

r_smc_enable

1

—

No

renderer

Renderer control/state for smc enable.

r_speeds

0

CHEAT

Yes

renderer

Renderer control/state for speeds.

r_stencilbits

8

ARCHIVE, LATCH

No

renderer

Renderer control/state for stencilbits.

r_subdivisions

not statically registered

—

No

UI module

Receives the UI-selected curved-surface subdivision value.

r_sunblind_fadein

.5

—

No

renderer

Renderer control/state for sunblind fadein.

r_sunblind_fadeout

3

—

No

renderer

Renderer control/state for sunblind fadeout.

r_sunblind_max_angle

5

—

No

renderer

Renderer control/state for sunblind max angle.

r_sunblind_max_darken

.75

—

No

renderer

Renderer control/state for sunblind max darken.

r_sunblind_min_angle

30

—

No

renderer

Renderer control/state for sunblind min angle.

r_sunflare_fadein

1

—

No

renderer

Renderer control/state for sunflare fadein.

r_sunflare_fadeout

1

—

No

renderer

Renderer control/state for sunflare fadeout.

r_sunflare_max_alpha

1

—

No

renderer

Renderer control/state for sunflare max alpha.

r_sunflare_max_angle

2

—

No

renderer

Renderer control/state for sunflare max angle.

r_sunflare_max_size

2500

—

No

renderer

Renderer control/state for sunflare max size.

r_sunflare_min_angle

45

—

No

renderer

Renderer control/state for sunflare min angle.

r_sunflare_min_size

0

—

No

renderer

Renderer control/state for sunflare min size.

r_sunflare_shader

sunFlareShader

—

No

renderer

Renderer control/state for sunflare shader.

r_sunglare_fadein

.5

—

No

renderer

Renderer control/state for sunglare fadein.

r_sunglare_fadeout

3

—

No

renderer

Renderer control/state for sunglare fadeout.

r_sunglare_max_angle

5

—

No

renderer

Renderer control/state for sunglare max angle.

r_sunglare_max_lighten

.75

—

No

renderer

Renderer control/state for sunglare max lighten.

r_sunglare_min_angle

30

—

No

renderer

Renderer control/state for sunglare min angle.

r_sunsprite_shader

sun

—

No

renderer

Renderer control/state for sunsprite shader.

r_sunsprite_size

16

—

No

renderer

Renderer control/state for sunsprite size.

r_suntest

0

CHEAT

Yes

renderer

Renderer control/state for suntest.

r_swapDelay

0

ARCHIVE

No

renderer

Renderer control/state for swap delay.

r_swapInterval

0

ARCHIVE

No

renderer

Renderer control/state for swap interval.

r_texturebits

0

ARCHIVE, LATCH

No

renderer

Renderer control/state for texturebits.

r_textureMode

GL_LINEAR_MIPMAP_NEAREST

ARCHIVE

No

renderer

Renderer control/state for texture mode.

r_uifullscreen

0

—

No

renderer

Renderer control/state for uifullscreen.

r_vbo_interleave

0

ARCHIVE, LATCH

No

renderer

Renderer control/state for vbo interleave.

r_vbo_paranoia

0

ARCHIVE

No

renderer

Renderer control/state for vbo paranoia.

r_vbo_smc_static_draw

1

ARCHIVE, LATCH

No

renderer

Renderer control/state for vbo smc static draw.

r_vbo_stream_draw

1

ARCHIVE, LATCH

No

renderer

Renderer control/state for vbo stream draw.

r_vc_compile

0

LATCH

No

client engine, dedicated server, renderer, sound

Renderer control/state for vc compile.

r_vc_makelog

0

LATCH

No

renderer

Renderer control/state for vc makelog.

r_vc_showlog

0

—

No

renderer

Renderer control/state for vc showlog.

r_verbose

0

—

No

renderer

Renderer control/state for verbose.

r_weightMipMaps

0

LATCH

No

renderer

Renderer control/state for weight mip maps.

r_xdebug

empty string

CHEAT

Yes

renderer

Renderer control/state for xdebug.

r_zfar

0

CHEAT

Yes

renderer

Renderer control/state for zfar.

r_znear

4

CHEAT

Yes

renderer

Renderer control/state for znear.

r_znear_depthhack

0.1

CHEAT

Yes

renderer

Renderer control/state for znear depthhack.

vid_xpos

0 (renderer); 3 (client engine)

ARCHIVE

No

client engine, renderer

Engine or module control/state for vid xpos.

vid_ypos

0 (renderer); 22 (client engine)

ARCHIVE

No

client engine, renderer

Engine or module control/state for vid ypos.

win_allowalttab

0

ARCHIVE, LATCH

No

client engine

Engine or module control/state for win allowalttab.

win_hinstance

empty string (renderer); va("%" PRIuPTR, (uintptr_t)sysApplicationInstance) (client engine); va("%i", (int32_t)(uintptr_t)sysApplicationInstance) (client engine)

ROM

No

client engine, renderer

Engine or module control/state for win hinstance.

win_wndproc

empty string (renderer); va("%" PRIuPTR, windowProcedureAddress) (client engine); va("%i", (int32_t)windowProcedureAddress) (client engine)

ROM

No

client engine, renderer

Engine or module control/state for win wndproc.

Client game

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

cg_animState

0

CHEAT

Yes

cgame module

Client-game control/state for anim state.

cg_announcerSounds

1

ARCHIVE

No

cgame module, client engine

Client-game control/state for announcer sounds.

cg_atmos

-1

CHEAT

Yes

cgame module

Client-game control/state for atmos.

cg_atmosDense

0

CHEAT

Yes

cgame module

Client-game control/state for atmos dense.

cg_autodemo

0

ARCHIVE

No

cgame module

Client-game control/state for autodemo.

cg_autoscreenshot

0

ARCHIVE

No

cgame module

Client-game control/state for autoscreenshot.

cg_blood

1

ARCHIVE

No

cgame module

Client-game control/state for blood.

cg_bobAmplitudeDucked

0.0075

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Client-game control/state for bob amplitude ducked.

cg_bobAmplitudeProne

0.03

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Client-game control/state for bob amplitude prone.

cg_bobAmplitudeStanding

0.007

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Client-game control/state for bob amplitude standing.

cg_bobMax

8

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Client-game control/state for bob max.

cg_brass

1

ARCHIVE

No

UI module, cgame module

Client-game control/state for brass.

cg_centertime

5

CHEAT

Yes

cgame module

Client-game control/state for centertime.

cg_chatHeight

8

ARCHIVE

No

cgame module

Client-game control/state for chat height.

cg_chatTime

12000

ARCHIVE

No

cgame module

Client-game control/state for chat time.

cg_crosshairAlpha

1.0

ARCHIVE

No

cgame module

Client-game control/state for crosshair alpha.

cg_crosshairAlphaMin

0.7

ARCHIVE

No

cgame module

Client-game control/state for crosshair alpha min.

cg_crosshairDynamic

0

ARCHIVE

No

cgame module

Client-game control/state for crosshair dynamic.

cg_crosshairNoGun

gfx/reticle/hud@center_ads.tga

ARCHIVE

No

cgame module

Client-game control/state for crosshair no gun.

cg_crosshairSize

48

ARCHIVE

No

client engine

Client-game control/state for crosshair size.

cg_currentSelectedPlayer

0

ARCHIVE

No

cgame module

Client-game control/state for current selected player.

cg_currentSelectedPlayerName

empty string

ARCHIVE

No

cgame module

Client-game control/state for current selected player name.

cg_cursorHints

3 (cgame module); 4 (client engine)

ARCHIVE

No

cgame module, client engine

Client-game control/state for cursor hints.

cg_deadbodyque

32

ARCHIVE

No

cgame module

Client-game control/state for deadbodyque.

cg_debuganim

0

CHEAT

Yes

cgame module

Client-game control/state for debuganim.

cg_debugevents

0

CHEAT

Yes

cgame module

Client-game control/state for debugevents.

cg_debugposition

0

CHEAT

Yes

cgame module

Client-game control/state for debugposition.

cg_debugProneCheck

0

CHEAT

Yes

cgame module

Client-game control/state for debug prone check.

cg_debugProneCheckDepthCheck

1

CHEAT

Yes

cgame module

Client-game control/state for debug prone check depth check.

cg_descriptiveText

1

ARCHIVE

No

cgame module, client engine

Client-game control/state for descriptive text.

cg_draw2D

1

CHEAT

Yes

cgame module

Client-game control/state for draw2 d.

cg_drawCompass

1

ARCHIVE

No

client engine

Client-game control/state for draw compass.

cg_drawCrosshair

1

ARCHIVE

No

cgame module, client engine

Client-game control/state for draw crosshair.

cg_drawCrosshairNames

1

ARCHIVE

No

cgame module

Client-game control/state for draw crosshair names.

cg_drawCrosshairPickups

1

ARCHIVE

No

cgame module

Client-game control/state for draw crosshair pickups.

cg_drawFPS

0

ARCHIVE

No

cgame module

Client-game control/state for draw fps.

cg_drawGun

1

ARCHIVE, CHEAT

Yes

cgame module, client engine

Client-game control/state for draw gun.

cg_drawNotifyText

1

ARCHIVE

No

client engine

Client-game control/state for draw notify text.

cg_drawRewards

1

ARCHIVE

No

cgame module

Client-game control/state for draw rewards.

cg_drawScriptUsage

0

—

No

cgame module

Client-game control/state for draw script usage.

cg_drawShader

0

CHEAT

Yes

cgame module

Client-game control/state for draw shader.

cg_drawSnapshot

0

ARCHIVE

No

cgame module

Client-game control/state for draw snapshot.

cg_drawSoundOverlay

0

—

No

cgame module

Client-game control/state for draw sound overlay.

cg_drawStatus

1

ARCHIVE

No

cgame module

Client-game control/state for draw status.

cg_drawTeamOverlay

2

ARCHIVE

No

cgame module, client engine

Client-game control/state for draw team overlay.

cg_dumpAnims

-1

CHEAT

Yes

cgame module

Client-game control/state for dump anims.

cg_errordecay

100

—

No

cgame module

Client-game control/state for errordecay.

cg_footsteps

1

CHEAT

Yes

cgame module

Client-game control/state for footsteps.

cg_fov

80

ARCHIVE, CHEAT

Yes

cgame module

Controls the client-game field of view.

cg_gameBoldMessageWidth

60

ARCHIVE

No

cgame module

Client-game control/state for game bold message width.

cg_gameMessageWidth

70

ARCHIVE

No

cgame module

Client-game control/state for game message width.

cg_gun_move_f

0

CHEAT

Yes

cgame module

Client-game control/state for gun move f.

cg_gun_move_minspeed

0

CHEAT

Yes

cgame module

Client-game control/state for gun move minspeed.

cg_gun_move_r

0

CHEAT

Yes

cgame module

Client-game control/state for gun move r.

cg_gun_move_rate

0

CHEAT

Yes

cgame module

Client-game control/state for gun move rate.

cg_gun_move_u

0

CHEAT

Yes

cgame module

Client-game control/state for gun move u.

cg_gun_ofs_f

0

CHEAT

Yes

cgame module

Client-game control/state for gun ofs f.

cg_gun_ofs_r

0

CHEAT

Yes

cgame module

Client-game control/state for gun ofs r.

cg_gun_ofs_u

0

CHEAT

Yes

cgame module

Client-game control/state for gun ofs u.

cg_gunX

0

CHEAT

Yes

cgame module

Client-game control/state for gun x.

cg_gunY

0

CHEAT

Yes

cgame module

Client-game control/state for gun y.

cg_gunZ

0

CHEAT

Yes

cgame module

Client-game control/state for gun z.

cg_hintFadeTime

100

ARCHIVE

No

cgame module

Client-game control/state for hint fade time.

cg_hudAlpha

1.0

ARCHIVE

No

UI module, cgame module

Client-game control/state for hud alpha.

cg_hudCompassMaxRange

1024

SYSTEMINFO, ROM

No

cgame module

Client-game control/state for hud compass max range.

cg_hudCompassMinRadius

0

ARCHIVE

No

cgame module

Client-game control/state for hud compass min radius.

cg_hudCompassMinRange

0

ARCHIVE

No

cgame module

Client-game control/state for hud compass min range.

cg_hudCompassSize

1.0

ARCHIVE

No

cgame module

Client-game control/state for hud compass size.

cg_hudCompassSpringyPointers

0

ARCHIVE

No

cgame module

Client-game control/state for hud compass springy pointers.

cg_hudDamageIconHeight

64

ARCHIVE

No

cgame module

Client-game control/state for hud damage icon height.

cg_hudDamageIconInScope

0

ARCHIVE, CHEAT

Yes

cgame module

Client-game control/state for hud damage icon in scope.

cg_hudDamageIconOffset

32

ARCHIVE

No

cgame module

Client-game control/state for hud damage icon offset.

cg_hudDamageIconTime

2000

ARCHIVE

No

cgame module

Client-game control/state for hud damage icon time.

cg_hudDamageIconWidth

128

ARCHIVE

No

cgame module

Client-game control/state for hud damage icon width.

cg_hudFiles

ui_mp/hud.txt

—

No

cgame module

Client-game control/state for hud files.

cg_hudObjectiveMaxHeight

70

ARCHIVE

No

cgame module

Client-game control/state for hud objective max height.

cg_hudObjectiveMaxRange

2048

ARCHIVE

No

cgame module

Client-game control/state for hud objective max range.

cg_hudObjectiveMinAlpha

1

ARCHIVE

No

cgame module

Client-game control/state for hud objective min alpha.

cg_hudObjectiveMinHeight

-70

ARCHIVE

No

cgame module

Client-game control/state for hud objective min height.

cg_hudStanceFlash_b

0.3

—

No

cgame module

Client-game control/state for hud stance flash b.

cg_hudStanceFlash_g

1.0

—

No

cgame module

Client-game control/state for hud stance flash g.

cg_hudStanceFlash_r

1.0

—

No

cgame module

Client-game control/state for hud stance flash r.

cg_hudStanceHintPrints

0

ARCHIVE

No

cgame module

Client-game control/state for hud stance hint prints.

cg_ignore

0

—

No

cgame module

Client-game control/state for ignore.

cg_lagometer

0

ARCHIVE

No

cgame module

Client-game control/state for lagometer.

cg_letterbox

0

TEMP

No

cgame module

Client-game control/state for letterbox.

cg_marks

1

ARCHIVE

No

UI module, cgame module

Client-game control/state for marks.

cg_noplayeranims

0

CHEAT

Yes

cgame module

Client-game control/state for noplayeranims.

cg_nopredict

0

—

No

cgame module

Client-game control/state for nopredict.

cg_norender

0

—

No

cgame module

Client-game control/state for norender.

cg_noTaunt

0

ARCHIVE

No

cgame module

Client-game control/state for no taunt.

cg_noVoiceChats

0

ARCHIVE

No

cgame module, client engine

Client-game control/state for no voice chats.

cg_noVoiceText

0

ARCHIVE

No

cgame module, client engine

Client-game control/state for no voice text.

cg_objectiveText

empty string

—

No

cgame module

Client-game control/state for objective text.

cg_predictItems

1

ARCHIVE, USERINFO

No

cgame module, client engine

Client-game control/state for predict items.

cg_railTrailTime

400

ARCHIVE

No

cgame module

Client-game control/state for rail trail time.

cg_scoreboardScrollStep

3

ARCHIVE

No

cgame module

Client-game control/state for scoreboard scroll step.

cg_selectedPlayer

0

ARCHIVE

No

UI module

Client-game control/state for selected player.

cg_shadows

0

ARCHIVE, CHEAT

Yes

cgame module, renderer

Client-game control/state for shadows.

cg_shock_mouse

1

CHEAT

Yes

cgame module

Client-game control/state for shock mouse.

cg_shock_mouse_fadeTime

2

CHEAT

Yes

cgame module

Client-game control/state for shock mouse fade time.

cg_shock_mouse_maxpitchspeed

90

CHEAT

Yes

cgame module

Client-game control/state for shock mouse maxpitchspeed.

cg_shock_mouse_maxyawspeed

90

CHEAT

Yes

cgame module

Client-game control/state for shock mouse maxyawspeed.

cg_shock_mouse_sensitivityscale

0.5

CHEAT

Yes

cgame module

Client-game control/state for shock mouse sensitivityscale.

cg_shock_screenBlendFadeTime

1

CHEAT

Yes

cgame module

Client-game control/state for shock screen blend fade time.

cg_shock_screenBlendTime

0.4

CHEAT

Yes

cgame module

Client-game control/state for shock screen blend time.

cg_shock_sound

1

CHEAT

Yes

cgame module

Client-game control/state for shock sound.

cg_shock_soundFadeInTime

0.25

CHEAT

Yes

cgame module

Client-game control/state for shock sound fade in time.

cg_shock_soundFadeOutTime

2.5

CHEAT

Yes

cgame module

Client-game control/state for shock sound fade out time.

cg_shock_soundLoopEndDelay

-3.0

CHEAT

Yes

cgame module

Client-game control/state for shock sound loop end delay.

cg_shock_soundLoopFadeTime

1.5

CHEAT

Yes

cgame module

Client-game control/state for shock sound loop fade time.

cg_shock_soundModEndDelay

2

CHEAT

Yes

cgame module

Client-game control/state for shock sound mod end delay.

cg_shock_soundRoomType

underwater

CHEAT

Yes

cgame module

Client-game control/state for shock sound room type.

cg_shock_soundWetLevel

0.5

CHEAT

Yes

cgame module

Client-game control/state for shock sound wet level.

cg_shock_viewKickPeriod

.75

CHEAT

Yes

cgame module

Client-game control/state for shock view kick period.

cg_shock_viewKickRadius

.05

CHEAT

Yes

cgame module

Client-game control/state for shock view kick radius.

cg_shock_volume_announcer

1.0

CHEAT

Yes

cgame module

Client-game control/state for shock volume announcer.

cg_shock_volume_auto

0.1

CHEAT

Yes

cgame module

Client-game control/state for shock volume auto.

cg_shock_volume_body

0.1

CHEAT

Yes

cgame module

Client-game control/state for shock volume body.

cg_shock_volume_item

0.1

CHEAT

Yes

cgame module

Client-game control/state for shock volume item.

cg_shock_volume_local

1.0

CHEAT

Yes

cgame module

Client-game control/state for shock volume local.

cg_shock_volume_menu

1.0

CHEAT

Yes

cgame module

Client-game control/state for shock volume menu.

cg_shock_volume_music

1.0

CHEAT

Yes

cgame module

Client-game control/state for shock volume music.

cg_shock_volume_shellshock

1.0

CHEAT

Yes

cgame module

Client-game control/state for shock volume shellshock.

cg_shock_volume_voice

0.2

CHEAT

Yes

cgame module

Client-game control/state for shock volume voice.

cg_shock_volume_weapon

0.5

CHEAT

Yes

cgame module

Client-game control/state for shock volume weapon.

cg_showdemoname

1

ARCHIVE

No

cgame module

Client-game control/state for showdemoname.

cg_showmiss

0

—

No

cgame module

Client-game control/state for showmiss.

cg_skybox

1

CHEAT

Yes

cgame module, renderer

Client-game control/state for skybox.

cg_stats

0

—

No

cgame module

Client-game control/state for stats.

cg_stereoSeparation

0.4

ARCHIVE

No

cgame module

Client-game control/state for stereo separation.

cg_subtitleMinTime

3

ARCHIVE

No

cgame module

Client-game control/state for subtitle min time.

cg_subtitles

1

ARCHIVE

No

cgame module

Client-game control/state for subtitles.

cg_subtitleWidth

80

ARCHIVE

No

cgame module

Client-game control/state for subtitle width.

cg_teamChatsOnly

0

ARCHIVE

No

cgame module, client engine

Client-game control/state for team chats only.

cg_thirdPerson

0

CHEAT

Yes

cgame module

Client-game control/state for third person.

cg_thirdPersonAngle

0

CHEAT

Yes

cgame module

Client-game control/state for third person angle.

cg_thirdPersonRange

120

CHEAT

Yes

cgame module

Client-game control/state for third person range.

cg_tracerchance

0.4

CHEAT

Yes

cgame module

Client-game control/state for tracerchance.

cg_tracerchancelmg

0.7

CHEAT

Yes

cgame module

Client-game control/state for tracerchancelmg.

cg_tracerlength

160

CHEAT

Yes

cgame module

Client-game control/state for tracerlength.

cg_tracerlengthlmg

220

CHEAT

Yes

cgame module

Client-game control/state for tracerlengthlmg.

cg_tracernightscale

5.0

CHEAT

Yes

cgame module

Client-game control/state for tracernightscale.

cg_tracerSpeed

4500

CHEAT

Yes

cgame module

Client-game control/state for tracer speed.

cg_tracerwidth

0.8

CHEAT

Yes

cgame module

Client-game control/state for tracerwidth.

cg_tracerwidthlmg

1.6

CHEAT

Yes

cgame module

Client-game control/state for tracerwidthlmg.

cg_vehicletrails

1

ARCHIVE

No

cgame module

Client-game control/state for vehicletrails.

cg_viewsize

100

ARCHIVE

No

cgame module, client engine

Controls the rendered view size percentage.

cg_voiceSpriteTime

6000

ARCHIVE

No

cgame module, client engine

Client-game control/state for voice sprite time.

cg_weaponCycleDelay

0

ARCHIVE

No

cgame module

Client-game control/state for weapon cycle delay.

cg_weaponSelect

0

ROM

No

cgame module

Client-game control/state for weapon select.

User interface

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

server1

empty string

ARCHIVE

No

UI module

Engine or module control/state for server1.

server10

empty string

ARCHIVE

No

UI module

Engine or module control/state for server10.

server11

empty string

ARCHIVE

No

UI module

Engine or module control/state for server11.

server12

empty string

ARCHIVE

No

UI module

Engine or module control/state for server12.

server13

empty string

ARCHIVE

No

UI module

Engine or module control/state for server13.

server14

empty string

ARCHIVE

No

UI module

Engine or module control/state for server14.

server15

empty string

ARCHIVE

No

UI module

Engine or module control/state for server15.

server16

empty string

ARCHIVE

No

UI module

Engine or module control/state for server16.

server2

empty string

ARCHIVE

No

UI module

Engine or module control/state for server2.

server3

empty string

ARCHIVE

No

UI module

Engine or module control/state for server3.

server4

empty string

ARCHIVE

No

UI module

Engine or module control/state for server4.

server5

empty string

ARCHIVE

No

UI module

Engine or module control/state for server5.

server6

empty string

ARCHIVE

No

UI module

Engine or module control/state for server6.

server7

empty string

ARCHIVE

No

UI module

Engine or module control/state for server7.

server8

empty string

ARCHIVE

No

UI module

Engine or module control/state for server8.

server9

empty string

ARCHIVE

No

UI module

Engine or module control/state for server9.

ui_allowVote

1

SYSTEMINFO

No

game module

UI control/state for allow vote.

ui_allowVoteClientKick

0

SYSTEMINFO

No

game module

UI control/state for allow vote client kick.

ui_allowVoteDrawFriend

0

SYSTEMINFO

No

game module

UI control/state for allow vote draw friend.

ui_allowVoteFriendlyFire

0

SYSTEMINFO

No

game module

UI control/state for allow vote friendly fire.

ui_allowVoteGameType

1

SYSTEMINFO

No

game module

UI control/state for allow vote game type.

ui_allowVoteKick

0

SYSTEMINFO

No

game module

UI control/state for allow vote kick.

ui_allowVoteKillCam

0

SYSTEMINFO

No

game module

UI control/state for allow vote kill cam.

ui_allowVoteMap

1

SYSTEMINFO

No

game module

UI control/state for allow vote map.

ui_allowVoteMapRestart

1

SYSTEMINFO

No

game module

UI control/state for allow vote map restart.

ui_allowVoteMapRotate

1

SYSTEMINFO

No

game module

UI control/state for allow vote map rotate.

ui_allowVoteTempBanClient

0

SYSTEMINFO

No

game module

UI control/state for allow vote temp ban client.

ui_allowVoteTempBanUser

0

SYSTEMINFO

No

game module

UI control/state for allow vote temp ban user.

ui_allowVoteTypeMap

1

SYSTEMINFO

No

game module

UI control/state for allow vote type map.

ui_bigFont

0.4

ARCHIVE

No

UI module

UI control/state for big font.

ui_browserFriendlyfire

-1

ARCHIVE

No

UI module

UI control/state for browser friendlyfire.

ui_browserGameType

0

ARCHIVE

No

UI module

UI control/state for browser game type.

ui_browserKillcam

-1

ARCHIVE

No

UI module

UI control/state for browser killcam.

ui_browserMaster

0

ARCHIVE

No

UI module

UI control/state for browser master.

ui_browserMod

-1

ARCHIVE

No

UI module

UI control/state for browser mod.

ui_browserShowDedicated

0

ARCHIVE

No

UI module

UI control/state for browser show dedicated.

ui_browserShowEmpty

1

ARCHIVE

No

UI module

UI control/state for browser show empty.

ui_browserShowFull

1

ARCHIVE

No

UI module

UI control/state for browser show full.

ui_browserShowJeeps

-1

ARCHIVE

No

UI module

UI control/state for browser show jeeps.

ui_browserShowNoPassword

1

ARCHIVE

No

UI module

UI control/state for browser show no password.

ui_browserShowPassword

1

ARCHIVE

No

UI module

UI control/state for browser show password.

ui_browserShowPunkBuster

-1

ARCHIVE

No

UI module

UI control/state for browser show punk buster.

ui_browserShowPure

1

ARCHIVE

No

UI module

UI control/state for browser show pure.

ui_browserShowTanks

-1

ARCHIVE

No

UI module

UI control/state for browser show tanks.

ui_browserSortKey

4

ARCHIVE

No

UI module

UI control/state for browser sort key.

ui_cdkeychecked

0

ROM

No

UI module

UI control/state for cdkeychecked.

ui_cdkeyvalid

not statically registered

—

No

UI module

UI message state describing CD-key validation.

ui_cmd

empty string

—

No

UI module

UI control/state for cmd.

ui_currentMap

0

ARCHIVE

No

UI module

UI control/state for current map.

ui_currentNetMap

0

ARCHIVE

No

UI module

UI control/state for current net map.

ui_dedicated

0

ARCHIVE

No

UI module

UI control/state for dedicated.

ui_dl_running

not statically registered

—

No

UI module, client engine

UI-visible download-running state.

ui_drawfriend

0

SYSTEMINFO

No

game module

UI control/state for drawfriend.

ui_extraBigFont

0.55

ARCHIVE

No

UI module

UI control/state for extra big font.

ui_favorite_message

not statically registered

—

No

UI module

UI message state for add-to-favorites results.

ui_findPlayer

not statically registered

—

No

UI module

UI search string used by the find-player list.

ui_friendlyfire

0

SYSTEMINFO

No

game module

UI control/state for friendlyfire.

ui_gametype

3

ARCHIVE

No

UI module

UI control/state for gametype.

ui_isSpectator

1

—

No

UI module

UI control/state for is spectator.

ui_joinGametype

0

ARCHIVE

No

UI module

UI control/state for join gametype.

ui_killcam

1

SYSTEMINFO

No

game module

UI control/state for killcam.

ui_language

not statically registered

—

No

UI module

UI-selected language value.

ui_languagechanged

not statically registered

—

No

UI module

UI flag indicating that selected and client languages differ.

ui_mapIndex

0

ARCHIVE

No

UI module

UI control/state for map index.

ui_menuFiles

ui_mp/menus.txt

—

No

UI module

UI control/state for menu files.

ui_mousePitch

not statically registered

—

No

UI module

UI mirror of whether mouse pitch is inverted.

ui_multiplayer

1

ROM

No

UI module

UI control/state for multiplayer.

ui_Name

not statically registered

—

No

UI module

UI mirror of the player name cvar.

ui_netGametype

0

ARCHIVE

No

UI module

UI control/state for net gametype.

ui_netGametypeName

empty string

ARCHIVE

No

UI module

UI control/state for net gametype name.

ui_netSource

0

ARCHIVE

No

UI module

UI control/state for net source.

ui_newScriptMenu

empty string

ROM

No

UI module

UI control/state for new script menu.

ui_newScriptMenuIndex

-1

ROM

No

UI module

UI control/state for new script menu index.

ui_scriptMenu

empty string

ROM

No

UI module

UI control/state for script menu.

ui_scriptMenuAllowResponse

1

ROM

No

UI module

UI control/state for script menu allow response.

ui_scriptMenuIndex

-1

ROM

No

UI module

UI control/state for script menu index.

ui_serverStatusTimeOut

7000

ARCHIVE

No

UI module

UI control/state for server status time out.

ui_smallFont

0.25

ARCHIVE

No

UI module

UI control/state for small font.

ui_timeoutBank

180000

SYSTEMINFO

No

game module

UI control/state for timeout bank.

ui_timeoutLength

90000

SYSTEMINFO

No

game module

UI control/state for timeout length.

ui_timeoutRecovery

10000

SYSTEMINFO

No

game module

UI control/state for timeout recovery.

ui_timeoutsAllowed

180000

SYSTEMINFO

No

game module

UI control/state for timeouts allowed.

ui_waitingScriptMenu

empty string

ROM

No

UI module

UI control/state for waiting script menu.

ui_waitingScriptMenuIndex

-1

ROM

No

UI module

UI control/state for waiting script menu index.

ui_waitingScriptMenuNoMouse

0

ROM

No

UI module

UI control/state for waiting script menu no mouse.

Server engine

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

dedicated

0 (client engine, game module); 1 (client engine); 2 (dedicated server)

LATCH, ROM

No

client engine, dedicated server, game module

Selects client/listen/dedicated operating mode at startup.

mapname

emptyString (game module); nomap (server engine)

SERVERINFO, ROM

No

game module, server engine

Publishes the currently loaded map name.

nextmap

empty string

TEMP

No

server engine

Engine or module control/state for nextmap.

password

empty string

USERINFO

No

client engine

Engine or module control/state for password.

rconPassword

empty string

TEMP

No

client engine, server engine

Remote-console password used by the client or server registration site.

sv_allowAnonymous

0

SERVERINFO

No

server engine

Server control/state for allow anonymous.

sv_allowDownload

1

ARCHIVE, SYSTEMINFO

No

client engine, server engine

Advertises and controls server download availability.

sv_cheats

0 (client engine, common engine, renderer); 1 (server engine); empty string (game module)

SYSTEMINFO, ROM

No

client engine, common engine, game module, renderer, server engine

Authoritative cheat-enable state. devmap forces it to 1; ordinary map forces it to 0.

sv_console_lockout

0

SYSTEMINFO, ROM

No

common engine

Locks ordinary cvar changes while a server is running.

sv_disableClientConsole

0

SYSTEMINFO

No

server engine

Server control/state for disable client console.

sv_floodProtect

1

ARCHIVE, SERVERINFO

No

server engine

Server control/state for flood protect.

sv_fps

20

TEMP

No

server engine

Server control/state for fps.

sv_hostname

CoDHost

ARCHIVE, SERVERINFO

No

server engine

Server control/state for hostname.

sv_keywords

empty string

SERVERINFO

No

server engine

Server control/state for keywords.

sv_kickBanTime

300

—

No

server engine

Server control/state for kick ban time.

sv_killserver

0

—

No

server engine

Server control/state for killserver.

sv_mapname

empty string

SERVERINFO, ROM

No

game module

Server control/state for mapname.

sv_mapRotation

empty string

—

No

server engine

Server control/state for map rotation.

sv_mapRotationCurrent

empty string

—

No

server engine

Server control/state for map rotation current.

sv_maxclients

20

ARCHIVE, SERVERINFO, LATCH

No

game module, server engine

Server control/state for maxclients.

sv_maxPing

0

ARCHIVE, SERVERINFO

No

server engine

Server control/state for max ping.

sv_maxRate

0

ARCHIVE, SERVERINFO

No

server engine

Server control/state for max rate.

sv_minPing

0

ARCHIVE, SERVERINFO

No

server engine

Server control/state for min ping.

sv_night

0

SYSTEMINFO, ROM

No

cgame module, game module

Server control/state for night.

sv_obituary

1

SYSTEMINFO

No

game module

Server control/state for obituary.

sv_onlyVisibleClients

0

—

No

server engine

Server control/state for only visible clients.

sv_packet_info

0

—

No

server engine

Server control/state for packet info.

sv_padPackets

0

—

No

server engine

Server control/state for pad packets.

sv_pakNames

empty string

SYSTEMINFO, ROM

No

server engine

Server control/state for pak names.

sv_paks

empty string

SYSTEMINFO, ROM

No

server engine

Server control/state for paks.

sv_paused

0

ROM

No

client engine, dedicated server

Server control/state for paused.

sv_privateClients

0

SERVERINFO

No

game module, server engine

Server control/state for private clients.

sv_privatePassword

empty string

TEMP

No

server engine

Server control/state for private password.

sv_punkbuster

0

ARCHIVE, SERVERINFO, ROM

No

server engine

Server control/state for punkbuster.

sv_pure

1

SERVERINFO, SYSTEMINFO

No

server engine

Server control/state for pure.

sv_reconnectlimit

3

—

No

server engine

Server control/state for reconnectlimit.

sv_referencedPakNames

empty string

SYSTEMINFO, ROM

No

server engine

Server control/state for referenced pak names.

sv_referencedPaks

empty string

SYSTEMINFO, ROM

No

server engine

Server control/state for referenced paks.

sv_running

0

ROM

No

client engine, dedicated server

Server control/state for running.

sv_serverid

0

SYSTEMINFO, ROM

No

server engine

Server control/state for serverid.

sv_serverRestarting

not statically registered

—

No

server engine

Publishes the server restart-in-progress state.

sv_showAverageBPS

0

—

No

server engine

Server control/state for show average bps.

sv_showCommands

0

—

No

server engine

Server control/state for show commands.

sv_showloss

0

—

No

server engine

Server control/state for showloss.

sv_timeout

240

TEMP

No

server engine

Server control/state for timeout.

sv_wwwBaseURL

empty string

ARCHIVE

No

server engine

Server control/state for www base url.

sv_wwwDlDisconnected

0

ARCHIVE

No

server engine

Server control/state for www dl disconnected.

sv_wwwDownload

0

ARCHIVE

No

server engine

Server control/state for www download.

sv_zombietime

2

TEMP

No

server engine

Server control/state for zombietime.

Gameplay and game module

Cvar

Declared default / state

Accumulated flags

Cheat

Registered/referenced by

Purpose

bg_debugWeaponAnim

0

CHEAT

Yes

cgame module, game module

Shared gameplay control/state for debug weapon anim.

bg_debugWeaponMessages

0

CHEAT

Yes

cgame module

Shared gameplay control/state for debug weapon messages.

bg_debugWeaponState

0

CHEAT

Yes

cgame module, game module

Shared gameplay control/state for debug weapon state.

bg_fallDamageMaxHeight

480

SYSTEMINFO, CHEAT

Yes

cgame module, game module

Shared gameplay control/state for fall damage max height.

bg_fallDamageMinHeight

256

SYSTEMINFO, CHEAT

Yes

cgame module, game module

Shared gameplay control/state for fall damage min height.

bg_foliagesnd_fastinterval

500

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for foliagesnd fastinterval.

bg_foliagesnd_maxspeed

180

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for foliagesnd maxspeed.

bg_foliagesnd_minspeed

40

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for foliagesnd minspeed.

bg_foliagesnd_resetinterval

500

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for foliagesnd resetinterval.

bg_foliagesnd_slowinterval

1500

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for foliagesnd slowinterval.

bg_ladder_yawcap

100

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for ladder yawcap.

bg_lmg_yawcap

55

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for lmg yawcap.

bg_nofatigue

0

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

game module

Shared gameplay control/state for nofatigue.

bg_prone_yawcap

85

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for prone yawcap.

bg_swingSpeed

0.2

CHEAT

Yes

cgame module, game module

Shared gameplay control/state for swing speed.

bg_viewheight_crouched

40

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for viewheight crouched.

bg_viewheight_prone

11

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for viewheight prone.

bg_viewheight_standing

60

CHEAT, SCRIPT_MAKE_SERVERINFO

Yes

cgame module, game module

Shared gameplay control/state for viewheight standing.

g_allowVote / g_allowvote

1

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote.

g_allowVoteClientKick

0

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote client kick.

g_allowVoteDrawFriend

0

ARCHIVE, LATCH

No

game module

Game-module control/state for allow vote draw friend.

g_allowVoteFriendlyFire

0

ARCHIVE, LATCH

No

game module

Game-module control/state for allow vote friendly fire.

g_allowVoteGameType

1

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote game type.

g_allowVoteKick

0

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote kick.

g_allowVoteKillCam

0

ARCHIVE, LATCH

No

game module

Game-module control/state for allow vote kill cam.

g_allowVoteMap

1

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote map.

g_allowVoteMapRestart

1

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote map restart.

g_allowVoteMapRotate

1

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote map rotate.

g_allowVoteTempBanClient

0

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote temp ban client.

g_allowVoteTempBanUser

0

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote temp ban user.

g_allowVoteTypeMap

1

ARCHIVE

No

UI module, game module

Game-module control/state for allow vote type map.

g_arenasFile

empty string

INIT, ROM

No

UI module

Game-module control/state for arenas file.

g_autodemo

0

ARCHIVE

No

game module

Game-module control/state for autodemo.

g_autoscreenshot

0

ARCHIVE

No

game module

Game-module control/state for autoscreenshot.

g_banIPs

empty string

ARCHIVE

No

game module

Game-module control/state for ban ips.

g_bounds_height_standing

70

CHEAT

Yes

game module

Game-module control/state for bounds height standing.

g_bounds_width

30

CHEAT

Yes

game module

Game-module control/state for bounds width.

g_complaintlimit

3

ARCHIVE

No

game module, server engine

Game-module control/state for complaintlimit.

g_deadChat

0

ARCHIVE

No

game module

Game-module control/state for dead chat.

g_debugAlloc

0

—

No

game module

Game-module control/state for debug alloc.

g_debuganim

0

CHEAT

Yes

game module

Game-module control/state for debuganim.

g_debugBullets

0

CHEAT

Yes

game module

Game-module control/state for debug bullets.

g_debugDamage

0

CHEAT

Yes

game module

Game-module control/state for debug damage.

g_debugLocDamage

0

CHEAT

Yes

game module

Game-module control/state for debug loc damage.

g_debugMove

0

—

No

game module

Game-module control/state for debug move.

g_debugProneCheck

0

—

No

game module

Game-module control/state for debug prone check.

g_debugProneCheckDepthCheck

1

—

No

game module

Game-module control/state for debug prone check depth check.

g_debugShowHit

0

CHEAT

Yes

game module

Game-module control/state for debug show hit.

g_dumpAnims

-1

CHEAT

Yes

game module

Game-module control/state for dump anims.

g_gametype

dm

SERVERINFO, LATCH

No

cgame module, game module, server engine

Selects the multiplayer game type.

g_gravity

800

—

No

game module

Game-module control/state for gravity.

g_inactivity

0

—

No

game module

Game-module control/state for inactivity.

g_inactivityspectator

0

—

No

game module

Game-module control/state for inactivityspectator.

g_intermissionDelay

1000

—

No

game module

Game-module control/state for intermission delay.

g_knockback

1000

—

No

game module

Game-module control/state for knockback.

g_listEntity

0

—

No

game module

Game-module control/state for list entity.

g_log

games_mp.log

ARCHIVE

No

game module

Game-module control/state for log.

g_logSync

0

ARCHIVE

No

game module

Game-module control/state for log sync.

g_maxDroppedWeapons

16

—

No

game module

Game-module control/state for max dropped weapons.

g_motd

empty string

—

No

game module

Game-module control/state for motd.

g_no_script_spam

0

—

No

game module

Game-module control/state for no script spam.

g_password

empty string

—

No

game module

Game-module control/state for password.

g_ScoresBanner_Allies

gfx/hud/hud@mpflag_american.tga

SCRIPT_MAKE_SERVERINFO

No

game module

Game-module control/state for scores banner allies.

g_ScoresBanner_Axis

gfx/hud/hud@mpflag_german.tga

SCRIPT_MAKE_SERVERINFO

No

game module

Game-module control/state for scores banner axis.

g_ScoresBanner_None

gfx/hud/hud@mpflag_none.tga

SCRIPT_MAKE_SERVERINFO

No

game module

Game-module control/state for scores banner none.

g_ScoresBanner_Spectators

gfx/hud/hud@mpflag_spectator.tga

SCRIPT_MAKE_SERVERINFO

No

game module

Game-module control/state for scores banner spectators.

g_scriptMainMenu

empty string

—

No

game module

Game-module control/state for script main menu.

g_scriptMap

empty string

—

No

game module

Game-module control/state for script map.

g_scriptQuickMap

not statically registered

—

No

UI module

Names the quick-map script menu opened by the UI.

g_smoothClients

1

—

No

game module

Game-module control/state for smooth clients.

g_speed

190

—

No

game module

Game-module control/state for speed.

g_synchronousClients

0

SYSTEMINFO

No

cgame module, game module

Game-module control/state for synchronous clients.

g_TeamColor_Allies

0.5 0.5 1

SCRIPT_MAKE_SERVERINFO

No

game module

Game-module control/state for team color allies.

g_TeamColor_Axis

1 0.5 0.5

SCRIPT_MAKE_SERVERINFO

No

game module

Game-module control/state for team color axis.

g_TeamName_Allies

GAME_ALLIES

SCRIPT_MAKE_SERVERINFO

No

game module

Game-module control/state for team name allies.

g_TeamName_Axis

GAME_AXIS

SCRIPT_MAKE_SERVERINFO

No

game module

Game-module control/state for team name axis.

g_timeoutBank

180000

ARCHIVE, LATCH

No

game module

Game-module control/state for timeout bank.

g_timeoutlength

90000

ARCHIVE, LATCH

No

game module

Game-module control/state for timeoutlength.

g_timeoutRecovery

10000

ARCHIVE, LATCH

No

game module

Game-module control/state for timeout recovery.

g_timeoutsallowed

0

ARCHIVE, SERVERINFO, LATCH

No

game module

Game-module control/state for timeoutsallowed.

g_tracerchance

0.4

ARCHIVE

No

game module

Game-module control/state for tracerchance.

g_tracerchancelmg

0.7

CHEAT

Yes

game module

Game-module control/state for tracerchancelmg.

g_useGear

1

ARCHIVE, LATCH

No

game module

Game-module control/state for use gear.

g_vehicleBurnTime

10

LATCH

No

game module

Game-module control/state for vehicle burn time.

g_vehicleDebug

0

CHEAT

Yes

game module

Game-module control/state for vehicle debug.

g_vehicleDrawPath

0

CHEAT

Yes

game module

Game-module control/state for vehicle draw path.

g_vehicleEnableCollisionDamage

0

—

No

game module

Game-module control/state for vehicle enable collision damage.

g_vehicleForceBulletDamage

0

—

No

game module

Game-module control/state for vehicle force bullet damage.

g_vehicleForceGrenadeDamage

0

—

No

game module

Game-module control/state for vehicle force grenade damage.

g_vehicleHorns

1

ARCHIVE

No

game module

Game-module control/state for vehicle horns.

g_vehicleTexScrollScale

0

CHEAT

Yes

game module

Game-module control/state for vehicle tex scroll scale.

g_vehicleTrafficStressTest

0

CHEAT

Yes

game module

Game-module control/state for vehicle traffic stress test.

g_voiceChatsAllowed

4

ARCHIVE

No

game module

Game-module control/state for voice chats allowed.

g_weaponAmmoPools

0

—

No

game module

Game-module control/state for weapon ammo pools.

g_weaponrespawn

5

—

No

game module

Game-module control/state for weaponrespawn.

gamedate

Feb 10 2005

ROM

No

game module

Engine or module control/state for gamedate.

gamename

CoD:United Offensive

SERVERINFO, ROM

No

game module

Engine or module control/state for gamename.

handicap

100

ARCHIVE, USERINFO

No

client engine

Engine or module control/state for handicap.

head

empty string

ARCHIVE, USERINFO

No

client engine

Engine or module control/state for head.

model

empty string

ARCHIVE, USERINFO

No

client engine

Engine or module control/state for model.

pmove_fixed

0

SYSTEMINFO

No

cgame module, game module

Selects fixed-step player movement.

pmove_msec

8

SYSTEMINFO

No

cgame module, game module

Sets the fixed player-movement step in milliseconds.

scr_allow_jeeps

1

SERVERINFO, LATCH

No

server engine

Server game-rule control for allow jeeps.

scr_allow_tanks

1

SERVERINFO, LATCH

No

server engine

Server game-rule control for allow tanks.

scr_conspeed

3

—

No

client engine

Server game-rule control for conspeed.

scr_drawfriend

0

ARCHIVE, ROM

No

game module

Server game-rule control for drawfriend.

scr_friendlyfire

0

ARCHIVE, ROM

No

game module

Server game-rule control for friendlyfire.

scr_killcam

1

ARCHIVE, ROM

No

game module

Server game-rule control for killcam.